Давно не генерил в MJ, но всё же взял подписку, чтобы протестировать Preview-модель, о которой писал выше.
Давно я не получал такого кайфа от генерации! Да, у GPT и Banana есть контроль и всё такое, но это родная эстетика MJ, ещё и с этими текстурами шерсти, а цвета... М-м-м. Короче, лайк)
По результатам тестов превью-модель более детализированная, сочная, дорогая и интересная, а текстуры стали мягче. По вайбу напоминает времена перехода с версии 6 на 6.1. Тогда мой стиль довольно сильно ушёл в такую мягкую шероховатость, и здесь ощущается то же самое.
Также сгенерил для тебя сценку в Seedance2 с персонажем, которого сделал в Midjourney во время тестов модели с параметром --preview.
Промпт сцены
Use @Image 1 as the exact character reference for the giant. Preserve his recognizable face, blue textured skin, multiple eyes in the same positions, huge head shape, tusks and monstrous proportions throughout the entire video.
The giant is wearing a thick, luxurious outfit made from vivid electric-blue wool: a heavy hand-knitted wool cloak, rugged wool tunic and oversized wool shoulder pieces. He carries an enormous cosmic plasma cannon with an ancient alien design, glowing violet energy chambers, rotating mechanical rings and tiny star-like particles inside the weapon.
SHOT 1 — 0–4 seconds:
A low-angle tracking shot follows the enormous giant as he stalks through a vast underground cave in search of gold. He moves heavy rocks aside and scans the walls with his many eyes. The cosmic cannon illuminates the wet cave with pulsating blue and violet light. His bright-blue wool clothing moves naturally with every massive step. Gravel crunches beneath his feet, dust falls from the ceiling, distant cave wind and dripping water.
SHOT 2 — 4–7 seconds:
The giant suddenly discovers a tiny frightened cave gnome miner hiding beside a rock. The gnome has a long gray beard, worn mining clothes, a small leather cap and an old pickaxe. The giant quickly approaches him, bends down and aims the massive cosmic cannon beside the gnome, but does not fire.
SHOT 3 — 7–10 seconds:
Intense close-up of the giant’s face. All of his eyes focus on the gnome. He opens his mouth and roars in English with an extremely deep, terrifying, monstrous bass voice:
“WHERE IS THE GOLD?!”
Perfect lip synchronization. His roar creates a powerful echo through the cave, small stones shake and dust falls from the ceiling. The voice must sound gigantic, inhuman, aggressive and physically overwhelming.
SHOT 4 — 10–13 seconds:
Close-up of the terrified gnome. He trembles uncontrollably and answers in a frightened, high-pitched English voice:
“RIGHT HERE!”
Perfect lip synchronization. The gnome points with a visibly shaking hand toward the cave wall.
SHOT 5 — 13–15 seconds:
The camera performs a fast dramatic whip-pan toward the indicated wall, revealing enormous natural veins of pure glowing gold running through the dark rock. Warm golden reflections illuminate the giant’s many eyes and contrast with the cold blue light from his cosmic cannon. The giant slowly turns toward the gold and releases a deep satisfied growl.
Ultra-premium cinematic quality, photorealistic creature VFX, expensive Hollywood fantasy blockbuster appearance, realistic skin pores and wool fibers, physically accurate motion, stable anatomy, detailed wet cave rocks, volumetric fog, global illumination, dramatic shadows, golden reflections, shallow depth of field, anamorphic lens flares, immersive stereo sound, realistic cave acoustics, smooth coherent editing, 24 fps, 16:9.
No subtitles, no captions, no written text, no additional dialogue, no weapon firing, no gore, no comedy, no cartoon style. Keep the giant and gnome visually consistent in every shot. Do not change the number or placement of the giant’s eyes.
😂 Видео делал в Faky.app
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